/***********************************************************************************
*	File: TitleState.cpp
*	Author: Keisuke Miyazaki
*	Project: Straw Man
*	Date: 09/13/2013
***********************************************************************************/
#include "TitleState.h"

CTitleState* CTitleState::s_pInstance;
CTitleState* CTitleState::GetInstance( void )
{
	if( s_pInstance == nullptr )
		s_pInstance = new CTitleState;

	return s_pInstance;
}
void CTitleState::DeleteInstance( void )
{

}

CTitleState::CTitleState(void)
{
}

CTitleState::~CTitleState(void)
{
}



void CTitleState::Enter( void )
{

}

void CTitleState::Exit( void )
{

}

bool CTitleState::Input( void )
{
	return true;
}

void CTitleState::Update( float fElapsedTime )
{

}

void CTitleState::Render( void )
{

}


